Ginga Fukei Densetsu Sapphire Turbografx Cd Reviews Mobygames

1992 video game

Gate of Thunder
TurboGrafx-CD Gate of Thunder cover art.jpg
Developer(southward) Red Company
Publisher(s) Hudson Soft
Composer(s) Nick Wood (Audio Blueprint)
Platform(s) TurboGrafx-CD
Release
  • JP: February 21, 1992
  • NA: October x, 1992
Genre(due south) Scrolling shooter
Style(s) Single-player

Gate of Thunder [a] is a 1992 scrolling shooter video game developed by Red Visitor and published by Hudson Soft for the TurboGrafx-CD. It was the commencement game released in Northward America to support the Super CD-ROM² format and served every bit 1 of the pack-in games for the TurboDuo, a two-in-one system which runs both TurboGrafx-CD and TurboGrafx-xvi titles, where it was bundled with Bonk'due south Take a chance, Bonk's Revenge and Bomberman on the same disc. In the game, the player controls the Hunting Domestic dog space fighter craft, piloted past space cop Hawk. Aslope his ally Esty, piloting the Wild Cat support ship, Hawk must stop General Don Jingi and his Obellon armada from obtaining the powerful "Starlight" free energy source from planet Aries.

Gate of Thunder was created by Cherry-red Raimon, a grouping inside Red consisting of former Technosoft staff which previously worked on the Thunder Force series, whose members would afterwards form the game evolution visitor CAProduction. It was the starting time shoot 'em up game programmed for the Super CD-ROM² format, which immune features such every bit more detailed visuals due to its increased memory size. The soundtrack was composed by Nick Wood, a co-founding member of the Syn Audio Blueprint music production studio. First released on the TurboGrafx-CD, the title has since been re-released through the Virtual Panel and PlayStation Network download services.

Gate of Thunder garnered acclamation since its release on the TurboGrafx-CD; critics praised the presentation for its detailed and colorful graphics, well-animated sprites, apply of parallax scrolling, big bosses, lack of slowdown, CD-quality heavy metal soundtrack, fast gameplay and intense action. Retrospective commentary accept been as positive, existence considered one of the best video games of all time and one of the about of import shooting titles on the platform. An unofficial follow-up, titled Lords of Thunder, was released for the TurboDuo in 1993.

Gameplay [edit]

Gate of Thunder is a scientific discipline fiction-themed scrolling shoot 'em upwardly game, in which the thespian takes command of the Hunting Dog infinite fighter arts and crafts piloted by the space cop Hawk who, alongside his marry Esty piloting the Wild Cat support ship, must stop General Don Jingi and his Obellon fleet from obtaining a powerful energy source known as "Starlight" from planet Aries.[1] [two] Prior to starting, a configuration bill of fare tin can be accessed at the game's title screen, where any of the four available difficulty settings tin be selected.[ane] The player controls Hunting Dog through seven increasingly difficult stages over a constantly scrolling background, populated with an assortment of military enemy forces and obstacles, and the scenery never stops moving until a boss is reached, which must be fought in society to progress further.[i] [ii]

The weapon system is reminiscent of Thunder Force III;[3] In that location are three types of weapon units in the game Hunting Dog tin acquire past collecting their respective colors when the Wild Cat deploys them and alternate between each i at whatever given time during gameplay, ranging from light amplification by stimulated emission of radiation (bluish), waves (green) and earthquake (reddish).[1] [2] Collecting whatever weapon unit besides equips Hunting Canis familiaris with a set of two satellite-like options that blocks incoming enemy shots, equally well as firing forward or backwards by double tapping the fire button.[one] [2] Each weapon tin can be powered-upwardly once and when all weapons are maxed out, collecting an boosted weapon unit unleashes a firewall capable of obliterating enemies and bullets caught within its range.[1] Wild True cat will also deploy supplementary units such every bit homing missiles and a three-hit strength shield.[1] [two]

Hunting Canis familiaris is also equipped with a speed setting, which can be increased or decreased across three levels past pressing the select button.[one] Firing on determined locations of a stage will reveal a hugger-mugger item within its scenery. The title employs a respawn system where their ship immediately starts at the location they died at. Getting hit by enemy fire or colliding against solid stage obstacles volition result in losing a live, equally well every bit the weapon that was currently in apply by Hunting Dog, and the game is over one time all lives are lost, though the player has limited continues to keep playing.[1]

Evolution and release [edit]

Gate of Thunder was developed past Red Raimon (also known equally Red Kaminarimon), a grouping within Red consisting of onetime Technosoft staff which previously worked on the Thunder Force serial (specially Thunder Forcefulness II and Thunder Forcefulness 3) only left the company in 1991, whose members would later on form the game evolution visitor CAProduction in 1993.[4] [five] [half-dozen] [7] [8] [nine] It was the first shoot 'em up game programmed for the Super CD-ROM² format, which allowed features such as more detailed visuals due to its increased memory size.[10] [11] The soundtrack was composed by Nick Woods, a co-founding member of the Syn Audio Blueprint music production studio, though he is listed as audio designer in the game's staff roll.[4] [9] [12]

Gate of Thunder was first published in Nihon past Hudson Soft on Feb 21, 1992 for the PC Engine Super CD-ROM².[13] Prior to launch, its plot was adapted into a manga featuring several Hudson Soft characters titled Hudson Makyou: Genjin Bakuhatsu Densetsu, which was published by Minori Shobo on Jan half dozen.[xiv] The game was afterward released in North America on Oct x, 1992, beingness the first title in the region to back up the Super CD-ROM² format and served as one of the pack-in games for the TurboDuo, a two-in-one system which runs both TurboGrafx-CD and TurboGrafx-16 titles, where it was arranged as a "three-in-one" parcel with Bonk'south Adventure, Bonk'due south Revenge and Bomberman on the same disc.[2] [10] [15] [16] [17]

Afterward its release, information technology was showcased to attendees at the 1992 COMDEX show.[18] On May 21, 1993, an album containing selected music tracks from the game was published exclusively in Japan by Hudson Soft.[12] Gate of Thunder was re-released for the Wii's Virtual Console on Oct 15, 2007 in N America, being the showtime CD-based game on the Virtual Console, then in Europe on October 19 and later in Japan on December 4.[19] [20] [21] The game was also re-released for the PlayStation Network as role of the "PC Engine Archives" line in Japan on March 17, 2010.[22] [23]

Reception [edit]

Gate of Thunder garnered acclaim from critics since its release on the TurboGrafx-CD, most of which reviewed information technology as an import title. Public reception was as well positive; readers of PC Engine Fan voted to give the game a 24.38 out of 30 score, ranking at the number 31 spot in a poll, indicating a large popular following.[30] Famitsu 's four reviewers noted that a lot of effort went into the game'south visuals and difficulty level.[13] Video Games ' Julian Eggebrecht drew comparison with Thunder Force III due to its weapon organisation but regarded information technology as an outstanding championship for the PC Engine Super CD-ROM², commending the well-animated sprites and graphics.[iii] Consoles Plus ' Fred and Marc Menier gave positive remarks to the overall graphical presentation, sprite animations, use of parallax scrolling, lack of slowdown, sound pattern, corybantic activeness and excellent gameplay.[24]

Joypad 's Jean-François Morisse and Joystick 's Jean-Marc Demoly gave very positive commentary in regards to the blithe visuals and sprites, controls and sound, with Demoly stating that it was the best shooter on the PC Engine CD-ROM.[27] [28] GameFan 'southward Dave Halverson and Brody commended the game for its music and fast gameplay merely Halverson criticized the lack of unique environments.[26] Electronic Gaming Monthly 'south 4 reviewers also praised the title for its intense action, highly detailed and colorful graphics, big bosses and music.[25] In 1997, it was listed as number 53 on EGM 's 100 best games of all time in their 100th issue, explaining that it stood apart from other shooters due to its CD-quality heavy metal soundtrack and blithe backgrounds, which "are as much an enemy in this game as the swarms of enemy bogies or the dozens of bosses and minibosses". They added that they chose Gate of Thunder over its follow-upwards, Lords of Thunder, because it is lengthier.[29]

Retrospective coverage [edit]

Retrospective reviews for Gate of Thunder accept been equally positive.[31] [32] AllGame 's Shawn Sackenheim regarded it as one of the best shooters developed on the TurboGrafx-CD despite its unproblematic nature, highly praising its hard rock soundtrack, detailed graphics, diverse backgrounds, lack of slowdown and flickering, and frenetic action but noted that the gameplay lacked innovation.[33] IGN Italia 's Andrea Corritore identified the game as ane of the near of import shooting games on the PC Engine, alongside Ginga Fukei Densetsu Sapphire, Lords of Thunder and Rayxanber III.[34] Reviewing the Virtual Panel reissue, Nintendo Life 'south Damien McFerran felt that the visuals surpassed those of Thunder Strength IV and the best SNES offerings. Ferran highly commended the rock soundtrack, boss designs and cutscenes only he concurred with Sackenheim in regards to the gameplay, stating that "there's nada here that will shock or surprise veterans of the genre".[19]

Reviewing the Virtual Console re-release, GameSpot 's Frank Provo said that the game is overly short and lacking in innovation, peculiarly noting the lack of any way of dealing with enemies other than shooting them simply the memorable level and dominate designs, well-conceived weapons system and consistently outstanding soundtrack make it a worthwhile purchase.[20] Eurogamer 's Dan Whitehead called information technology a cult title when reviewing the Virtual Console relaunch, praising the catchy melodic stone music and rewarding level pattern. However, Whitehead remarked that the was not the most innovative shooter in terms of overall gameplay, merely he felt information technology was still one of the best.[35] Reviewing the Virtual Console release, IGN 's Lucas G. Thomas concurred with Provo on virtually points only argued that Gate of Thunder makes a number of innovations to the shooter genre.[36]

Notes [edit]

  1. ^ Japanese: ゲート オブ サンダー, Hepburn: Gēto obu Sandā

References [edit]

  1. ^ a b c d eastward f grand h i Gate of Thunder manual (TurboGrafx-CD, U.s.a.)
  2. ^ a b c d e f McKenna, Keelan (2007). "Top TURBO GAMES: Gate of Thunder — Intense infinite battles! Huge enemy bosses! And one rockin' soundtrack!". Hudson Entertainment. Archived from the original on 2007-12-21. Retrieved 2021-09-27 .
  3. ^ a b Eggebrecht, Julian (February 1992). "News: Engine-Ereignisse - Gate of Thunder". Video Games [de] (in German). No. six. Markt & Technik. p. 21.
  4. ^ a b Red Company (February 21, 1992). Gate of Thunder (TurboGrafx-CD). Hudson Soft. Level/area: Staff roll.
  5. ^ "Company". CAProduction (in Japanese). C.A.Production co.,ltd. 1998. Archived from the original on 2020-10-01. Retrieved 2021-09-27 .
  6. ^ "「-Chase- 未解決事件捜査課 ~遠い記憶~」インタビュー【前編】 - 元CING、金崎泰輔氏登場! その波瀾万丈な業界歴、新作の魅力を聞く". GAME Sentry (in Japanese). Impress Corporation. May 9, 2016. Archived from the original on 2020-11-07. Retrieved 2021-09-27 .
  7. ^ Ray, Manami (Oct 8, 2016). "『サンダーフォースIII』はいかにして『セガ3D復刻アーカイブス3』に収録されることになったのか? 元テクノソフト新井氏を交えてのスタッフインタビュー". Famitsu (in Japanese). Kadokawa Corporation. Archived from the original on 2016-10-07. Retrieved 2021-09-27 . (Translation by Shmuplations. Archived 2016-x-27 at the Wayback Motorcar).
  8. ^ Szczepaniak, John (February 21, 2018). Yuichi Toyama. The Untold History of Japanese Game Developers. Vol. three. S.Yard.K. Szczepaniak. ISBN978-0992926083.
  9. ^ a b Hall, Alexandra (September 8, 2020). "Gate of Thunder Had A Weird Duran Duran Connection". Kotaku. G/O Media. Archived from the original on 2021-07-28. Retrieved 2021-09-27 .
  10. ^ a b "Club Turbo Hardware Corner: Turbo Duo / Super System Bill of fare; Five Games—A 250$ Value—In Every TurboDuo Box". Club Turbo. Vol. 2. Turbo Technologies, Inc. January 1992. pp. 4–5.
  11. ^ "Gate of Thunder". TurboForce. Vol. 1. Sendai Publishing. June 1992. p. 22.
  12. ^ a b "HCD-2041 | 1993 Hudson CD•ROM² Complete Music Works". vgmdb.net. VGMdb. Archived from the original on 2019-05-12. Retrieved 2021-09-27 .
  13. ^ a b c "NEW GAMES CROSS REVIEW: ゲート オブ サンダー". Famitsu (in Japanese). No. 167. ASCII Corporation. February 28, 1992. p. 37.
  14. ^ ゲート オブ サンダー [Gate of Thunder]. ハドソン魔境: 原人爆発伝説 [Hudson Makyou: Legend of the Original Explosion]. Out Comics (in Japanese). Minori Shobo. January 6, 1992.
  15. ^ Bieniek, Chirs (August–September 1992). "Coming Shortly... - Hereafter — Gate of Thunder (3-In-1)". TurboPlay. No. xiv. Larry Flynt Publications. p. 30. Archived from the original on 2021-08-11. Retrieved 2021-09-27 .
  16. ^ "Turbo Duo: Arranged Software - Five games are included in the value-packed release of the Turbo Duo". TurboForce. Vol. 2. Sendai Publishing. September 1992. p. 6.
  17. ^ Bieniek, Chris (July–August 1993). "Duo Tips: Gate of Thunder ("3-in1" Disc - TTI/Super CD) — Hidden Game". DuoWorld. No. 1. Larry Flynt Publications. p. 18.
  18. ^ "TurboNews: COMDEX". TurboForce. Vol. iii. Sendai Publishing. January 1993. p. 4.
  19. ^ a b McFerran, Damien (October fifteen, 2007). "Gate of Thunder Review (TG-xvi) - The legendary sci-fi shooter is back!". Nintendo Life. Nlife Media. Archived from the original on 2021-01-17. Retrieved 2021-09-08 .
  20. ^ a b Provo, Frank (Oct 18, 2007). "Gate of Thunder Review - Hectic action, smartly conceived weapons, and one heck of a soundtrack all brand up for this shooter's lack of innovation". GameSpot. CBS Interactive. Archived from the original on 2019-02-21. Retrieved 2021-09-08 .
  21. ^ "任天堂、「バーチャルコンソール」の12月配信タイトルを公開". Dengeki Online (in Japanese). ASCII Media Works. November thirty, 2007. Retrieved 2021-09-27 .
  22. ^ ginger (March 10, 2010). "PlayStation Store最新情報。「ぽっちゃり☆プリンセス ポータブル」がいよいよ3月11日に配信開始!". 4Gamer.cyberspace (in Japanese). Aetas Inc. Retrieved 2021-09-27 .
  23. ^ "ゲート オブ サンダー". PlayStation Official Site Software Itemize (in Japanese). Sony Interactive Entertainment. 2021. Archived from the original on 2018-ten-15. Retrieved 2021-09-27 .
  24. ^ a b Fred; Menier, Marc (April 1992). "PC Engine CD Rom Review: Gate of Thunder". Consoles + [fr] (in French). No. 8. Yard.E.R.7 [fr]. pp. threescore–61.
  25. ^ a b Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (November 1992). "Review Crew: Gate of Thunder (Turbo Duo - Hudson / T.T.I.)". Electronic Gaming Monthly. No. 40. Sendai Publishing. p. 30.
  26. ^ a b Halverson, Dave; Brody; D., Bud (October 1992). "Viewpoint - Gate of Thunder; Turbo Toons - Gate of Thunder". GameFan. Vol. one, no. 1. DieHard Gamers Guild. pp. seven, 44.
  27. ^ a b Morisse, Jean-François; Demoly, Jean-Marc (April 1992). "PC Engine: Duel Spatial Sur Addicted De Musique Rock! - Gate of Thunder". Joypad [fr] (in French). No. seven. Yellow Media [fr]. pp. 132–134.
  28. ^ a b Demoly, Jean-Marc (April 1992). "Console News - PC Engine CD ROM 2: Gate of Thunder". Joystick (in French). No. 26. Sipress. p. 129.
  29. ^ a b "100 Best Games of All Time". Electronic Gaming Monthly. No. 100. Ziff Davis. November 1997. pp. 126, 128.
  30. ^ "PC Engine All Catalog '93 10月号特別付録 - ゲート オブ サンダー". PC Engine Fan (in Japanese). Vol. 6, no. 10. Tokuma Shoten. October ane, 1993. p. 75.
  31. ^ Laurie, Malcolm (2007). "GATE OF THUNDER (HUDSONSOFT/Cherry-red - PCE DUO)". SHMUPS!. GameSpy. Archived from the original on 2009-06-22. Retrieved 2021-09-30 .
  32. ^ PCエンジンソフト完全カタログ 1992年 - ゲート オブ サンダー. PC Engine Consummate Guide 1987-1999. Nostalgic Game Console Encyclopedia (in Japanese). Vol. 1. Standards. June 15, 2018. p. 125. ISBN9784866362670.
  33. ^ Sackenheim, Shawn (1998). "Gate of Thunder (TurboGrafx-16 CD) - Review". AllGame. All Media Network. Archived from the original on 2014-eleven-14. Retrieved 2021-09-08 .
  34. ^ Corritore, Andrea (December 12, 2006). "PC-Engine: quando la leggenda diviene realtà". IGN Italia (in Italian). Vusumo. Archived from the original on 2018-07-04. Retrieved 2021-09-08 .
  35. ^ Whitehead, Dan (October nineteen, 2007). "Virtual Console Roundup - Gate of Thunder, World Heroes and Castlevania 2". Eurogamer. Gamer Network. Archived from the original on 2021-08-12. Retrieved 2021-09-08 .
  36. ^ K. Thomas, Lucas (November 8, 2007). "Gate of Thunder Review - Explosive shooting action, with a killer CD-quality soundtrack". IGN. Ziff Davis. Archived from the original on 2019-03-27. Retrieved 2021-09-08 .

External links [edit]

  • Gate of Thunder at GameFAQs
  • Gate of Thunder at Giant Flop
  • Gate of Thunder at MobyGames

lovelesstais1997.blogspot.com

Source: https://en.wikipedia.org/wiki/Gate_of_Thunder

0 Response to "Ginga Fukei Densetsu Sapphire Turbografx Cd Reviews Mobygames"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel